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Deep File Editor PBooost II plugins: Deep File Editor plugin
With the Deep File Editor plugin for PBooost II you can open, edit and save all Poser library content files. You can alter P4 material, actor, dial and injection settings in the files, all within a uniquely intuitive graphical interface. Edit version number, browse materials, add and remove them, add/remove/edit/fix image map references, preview image maps, alter image map strengths, add/remove/alter all material colours and settings, repair geometry references, make geometies internal/external and export as .obj, preview geometry meshes in 3d viewer panel, browse actors and props, add/remove/edit all actor settings, add/remove/edit Alternate Geometries, browse, add and remove dials, alter dial order, create/remove/edit P5 dial groups, add/remove/edit all dial values, add/remove/edit ERC/EMC settings, add/remove/edit and comment/uncomment readScript injection lines, save files as compressed or uncompressed and much more...

More information on Deep File Editor plugin for PBooost II...
Posted by hogwarden Tuesday, May 23, 2006 (23:35:02)
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FII Plugin PBooost II plugins: FII plugin
Millennium 3 characters (such as Daz Victoria 3, Micheal 3 and the Freak) use a system called Morph Injection to insert/remove different morphs into the figure by the use of morph injection poses. This system works extremely well when there is only one figure in the scene but, due to idiosyncrasies within these Daz products, if two or more Millennium 3 characters are needed with different morphs, then the FBMs and JCMs stop working: Any morphs injected into Figure 2 take their FBM and JCM control from Figure 1. This means that, in order to give the characters different morphs, you must forget about the FBM dials and JCM and tweak each dial on every body part to the required extent. This can take many more hours than if the FBMs just worked properly. Well, now they can! Figure Independent Injection describes a system whereby the morph injection files themselves (those files stored in the libraries!Daz folder) are subtly altered to allow multiple figures to control their own FBMs and JCMs.

More information on PBooost II FII Plugin...
Posted by hogwarden Tuesday, May 23, 2006 (23:25:16)
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